ME DEPARTMENTAL SEMINAR

Friday, October 8, 2004

1:00pm – 2:00pm

2233 GG BROWN

 

 

Professor Mont Hubbard

Department of Mechanical & Aeronautical Engineering

University of California at Davis

 

 

ÒMechanics of Ball SportsÓ

 

Abstract:

 

As an illustration of the research work in our laboratory, this talk focuses on and contrasts the mechanics of two popular American ball sports; baseball and basketball.

 

Improved models for the pitch, batting, and post-impact flight phases of a baseball are used in an optimal control context to find bat swing parameters that produce maximum range. The improved batted flight model incorporates experimental lift and drag profiles (including the drag crisis). An improved model for bat-ball impact includes the dependence of the coefficient of restitution on the approach relative velocity and the dependence of the incoming pitched ball angle on speed. Undercut distance and bat swing angle are chosen to maximize range of the batted ball.  The sensitivity of the maximum range is calculated for all model parameters including bat and ball speed, bat and ball spin, and wind speed. Post-impact conditions are found to be independent of the ball-bat coefficient of friction. The lift is enhanced by spin produced by undercutting the ball during batting. Contrary to popular opinion, an optimally hit curve ball will travel farther than an optimally hit fastball or knuckleball due to increased lift during flight.

 

In contrast, the motion of a basketball is much less affected by aerodynamics. A dynamic model is presented for basketball motion that may contact the rim, the backboard, the bridge between the rim and board, and possibly the board and the bridge simultaneously. The model is used to investigate free throw success near the sagittal plane. Non-linear ordinary differential equations describe the ball angular velocity and ball center position. The model includes radial ball compliance and damping and contains sub-models describing slipping and no-slipping contact and purely gravitational flight. Switching between the sub-models depends on contact point velocity and friction forces. Interesting limiting dissipation-free families of trajectories allow the ball to pass below the rim plane before being ejected rather than captured. The combination of dynamic models of basketball-rim and basketball-backboard interaction allow simulations for a single point ball-rim or ball-board contact, as well as the possibility of two-point contact on both board and bridge. In this talk, the model is used to study free throw release angles, velocity, and angular velocity that maximize the probability of success.